8SceCtrlButtons SCE_CTRL_SELECT;
9SceCtrlButtons SCE_CTRL_L3;
10SceCtrlButtons SCE_CTRL_R3;
11SceCtrlButtons SCE_CTRL_START;
12SceCtrlButtons SCE_CTRL_UP;
13SceCtrlButtons SCE_CTRL_RIGHT;
14SceCtrlButtons SCE_CTRL_DOWN;
15SceCtrlButtons SCE_CTRL_LEFT;
16SceCtrlButtons SCE_CTRL_LTRIGGER;
17SceCtrlButtons SCE_CTRL_L2;
18SceCtrlButtons SCE_CTRL_RTRIGGER;
19SceCtrlButtons SCE_CTRL_R2;
20SceCtrlButtons SCE_CTRL_L1;
21SceCtrlButtons SCE_CTRL_R1;
22SceCtrlButtons SCE_CTRL_TRIANGLE;
23SceCtrlButtons SCE_CTRL_CIRCLE;
24SceCtrlButtons SCE_CTRL_CROSS;
25SceCtrlButtons SCE_CTRL_SQUARE;
26SceCtrlButtons SCE_CTRL_INTERCEPTED;
27SceCtrlButtons SCE_CTRL_PSBUTTON;
28SceCtrlButtons SCE_CTRL_HEADPHONE;
29SceCtrlButtons SCE_CTRL_VOLUP;
30SceCtrlButtons SCE_CTRL_VOLDOWN;
31SceCtrlButtons SCE_CTRL_POWER;
32SceCtrlButtons SCE_CTRL_ACCEPT;
33SceCtrlButtons SCE_CTRL_CANCEL;
nil controls.vibrate(number small, number large, number port)
Definition lj_controls.h:136
boolean controls.check(SceCtrlButtons button)
Definition lj_controls.h:55
number controls.rightanalog()
Definition lj_controls.h:83
number controls.gyroscope()
Definition lj_controls.h:103
number controls.leftanalog()
Definition lj_controls.h:74
number controls.fronttouch()
Definition lj_controls.h:115
boolean controls.released(SceCtrlButtons button)
Definition lj_controls.h:51
boolean controls.held(SceCtrlButtons button)
Definition lj_controls.h:47
nil controls.update(boolean ext, boolean bind)
Definition lj_controls.h:39
nil controls.lightbar(number r, number g, number b)
Definition lj_controls.h:131
boolean controls.pressed(SceCtrlButtons button)
Definition lj_controls.h:43
number controls.accelerometer()
Definition lj_controls.h:93
number controls.reartouch()
Definition lj_controls.h:127