LifeLua 21-08-2025
Documentation for LifeLua, a Lua interpreter for the PS Vita
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lj_controls.h
1
7SceCtrlButtons SCE_CTRL_SELECT;
8SceCtrlButtons SCE_CTRL_L3;
9SceCtrlButtons SCE_CTRL_R3;
10SceCtrlButtons SCE_CTRL_START;
11SceCtrlButtons SCE_CTRL_UP;
12SceCtrlButtons SCE_CTRL_RIGHT;
13SceCtrlButtons SCE_CTRL_DOWN;
14SceCtrlButtons SCE_CTRL_LEFT;
15SceCtrlButtons SCE_CTRL_LTRIGGER;
16SceCtrlButtons SCE_CTRL_L2;
17SceCtrlButtons SCE_CTRL_RTRIGGER;
18SceCtrlButtons SCE_CTRL_R2;
19SceCtrlButtons SCE_CTRL_L1;
20SceCtrlButtons SCE_CTRL_R1;
21SceCtrlButtons SCE_CTRL_TRIANGLE;
22SceCtrlButtons SCE_CTRL_CIRCLE;
23SceCtrlButtons SCE_CTRL_CROSS;
24SceCtrlButtons SCE_CTRL_SQUARE;
25SceCtrlButtons SCE_CTRL_INTERCEPTED;
26SceCtrlButtons SCE_CTRL_PSBUTTON;
27SceCtrlButtons SCE_CTRL_HEADPHONE;
28SceCtrlButtons SCE_CTRL_VOLUP;
29SceCtrlButtons SCE_CTRL_VOLDOWN;
30SceCtrlButtons SCE_CTRL_POWER;
31SceCtrlButtons SCE_CTRL_ACCEPT;
32SceCtrlButtons SCE_CTRL_CANCEL;
38nil controls.update(boolean ext, boolean bind) {}
42boolean controls.pressed(SceCtrlButtons button) {}
46boolean controls.held(SceCtrlButtons button) {}
50boolean controls.released(SceCtrlButtons button) {}
54boolean controls.check(SceCtrlButtons button) {}
59nil controls.lightbar(number r, number g, number b, number port) {}
126nil controls.vibrate(number small, number large, number port) {}
nil controls.vibrate(number small, number large, number port)
Definition lj_controls.h:126
boolean controls.check(SceCtrlButtons button)
Definition lj_controls.h:54
number controls.rightanalog()
Definition lj_controls.h:77
number controls.gyroscope()
Definition lj_controls.h:97
number controls.leftanalog()
Definition lj_controls.h:68
number controls.fronttouch()
Definition lj_controls.h:109
boolean controls.released(SceCtrlButtons button)
Definition lj_controls.h:50
boolean controls.held(SceCtrlButtons button)
Definition lj_controls.h:46
nil controls.update(boolean ext, boolean bind)
Definition lj_controls.h:38
nil controls.lightbar(number r, number g, number b, number port)
Definition lj_controls.h:59
boolean controls.pressed(SceCtrlButtons button)
Definition lj_controls.h:42
number controls.accelerometer()
Definition lj_controls.h:87
number controls.reartouch()
Definition lj_controls.h:121